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Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot
Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot
This is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration.
Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot
Item #: 42411520

Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot

Item #: 42411520

KES 4262

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This is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration.
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What Stands Out

Beginner Friendly
Designed for novices, this guide simplifies complex concepts, making game programming with GDScript accessible and enjoyable for everyone, regardless of prior experience.
Comprehensive Coverage
Offers an extensive curriculum that covers every essential aspect of Godot and GDScript, ensuring learners develop a solid foundation and confidence in their game development skills.
Hands-On Projects
Incorporates practical projects that enhance learning through real-world applications, allowing users to build and showcase their own games, thus reinforcing their knowledge and skills effectively.

Product Details

Shop Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot online at a best price in Kenya. B0939XCJPF
  • Step-by-step guide for game programming with Godot
  • Learn GDScript and apply concepts quickly
  • Create 3D adventure game with characters, timer, and mini-map
  • Suitable for hobbyists, parents, teachers, and indie game developers
  • Painlessly guided chapters to master GDScript and core features
  • Incremental learning approach with optional challenges
Publisher Independently published
Publication date April 22, 2021
Language English
Print length 241 pages
ISBN-13 979-8740433844
Item Weight 1.26 pounds (570 grams)
Dimensions 8.5 x 0.55 x 11 inches (21.6 x 1.4 x 27.9 cm)

Who Should Buy?

Suitable For
  • Beginners in Game Dev

    Ideal for those new to game development, providing easy-to-follow steps for understanding GDScript and Godot.

  • Self-Learners

    Great for individuals who prefer learning at their own pace with structured lessons and practical examples.

  • Indie Game Developers

    Perfect for indie developers seeking to create a game with Godot using practical and straightforward programming guidance.

Not Suitable For
  • Experienced Programmers

    Not suitable for those with advanced programming skills who may find the content too simplistic or basic.

  • Visual Learners

    May not meet the needs of visual learners who prefer interactive or multimedia-based learning approaches.

  • Professionals in Unity

    Less beneficial for developers highly familiar with Unity wanting to transition quickly, as GDScript differs significantly.

Product Description

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Customer Questions & Answers

  • Question: What is 'Godot from Zero to Proficiency Beginner'?

    Answer: 'Godot from Zero to Proficiency Beginner' is a comprehensive guide designed for individuals starting their journey in game development using the Godot game engine. This step-by-step handbook breaks down complex concepts into manageable sections, ensuring beginners can follow along and gradually build their skills. By leveraging clear explanations and practical examples, readers can understand how to code their games, creating everything from simple interactive environments to more complex gameplay mechanics. This guide is particularly beneficial for aspiring developers who have little or no prior coding experience.
  • Question: Who is this guide intended for?

    Answer: This guide is specifically tailored for beginners who are new to game development or coding. Whether you are a hobbyist looking to create your first game or a student aiming for a career in the gaming industry, this resource provides the foundational knowledge and skills necessary for your journey. The structure of the guide allows for gradual learning, making it accessible for anyone with a passion for gaming and a desire to understand how to bring their ideas to life through coding.
  • Question: What topics are covered in the guide?

    Answer: The guide covers a wide range of essential topics necessary for mastering the Godot game engine. Readers will learn about game design principles, coding in GDScript (Godot's scripting language), creating game assets, understanding scenes and nodes, and structuring gameplay mechanics. Additionally, practical exercises help reinforce learning, ensuring that everything from fundamental concepts to more advanced techniques is thoroughly explored. This comprehensive coverage ensures that readers can not only absorb the theoretical aspects but also apply them in practical projects.
  • Question: Is prior programming knowledge necessary to use this guide?

    Answer: No prior programming knowledge is required to utilize this guide effectively. It is specifically designed for beginners, starting from the very basics of coding. The author takes a gradual approach, introducing programming concepts in the context of game development. This means that even individuals with no experience in coding can follow along and build confidence as they learn. As a result, readers will find themselves equipped with the skills needed to create functional games without feeling overwhelmed.
  • Question: How is the guide structured for optimal learning?

    Answer: The guide is structured in a progressive manner, beginning with essential concepts and gradually moving towards more complex topics. Each chapter builds on the knowledge acquired in the previous section, ensuring a logical flow of information. Additionally, the inclusion of practical exercises after each chapter helps reinforce the material, allowing readers to apply what they've learned in real game development scenarios. This structured approach makes it easier for learners to track their progress and feel accomplished as they advance in their skills.
  • Question: Can I use this guide for other game engines?

    Answer: While the primary focus of 'Godot from Zero to Proficiency Beginner' is the Godot engine, the fundamental concepts of game development discussed throughout the guide can be applied to other game engines as well. Principles of game design, coding logic, and problem-solving are universal across different platforms. However, readers should note that the specific instructions, languages, and terminologies may differ when working with other engines. Therefore, while the guide is most effective for Godot, it does provide foundational knowledge that can benefit broader game development endeavors.
  • Question: What resources does the guide recommend for further learning?

    Answer: In addition to the core content of the guide, readers may find value in supplementary resources such as online tutorials, forums, and communities centered around Godot. Websites like the official Godot documentation offer detailed insights, while platforms like YouTube feature numerous video tutorials demonstrating practical applications. Engaging in community forums allows beginners to ask questions, share their experiences, and learn from fellow developers. These additional resources enhance the learning experience, allowing readers to expand their knowledge and find support as they develop their skills.
  • Question: What makes Godot a good choice for beginner game developers?

    Answer: Godot is an excellent choice for beginner game developers due to its user-friendly interface, robust features, and supportive community. The engine is open-source and free to use, providing a low barrier for entry into game development. Its intuitive scene system allows beginners to visualize and organize game elements easily. Furthermore, the flexibility of GDScript makes it accessible for those without extensive programming backgrounds. This combination of accessibility, powerful tools, and community support fosters an encouraging environment for new developers to learn and grow their skills in game creation.
  • Question: Do I need any special hardware or software to use Godot?

    Answer: To effectively use Godot for game development, you will need a computer capable of running the engine, which is available on various platforms including Windows, macOS, and Linux. Godot is lightweight and does not require high-end hardware, making it accessible to a wide range of users. Additionally, having a basic text editor, code editor, or the integrated development environment (IDE) provided by Godot can enhance your coding experience. Overall, the requirements are modest, positioning Godot as an accessible option for aspiring game developers.
  • Question: Where can I buy Godot from Zero to Proficiency Beginner in Kenya?

    Answer: You can purchase 'Godot from Zero to Proficiency Beginner: A step-by-step guide to code your game with Godot' through Ubuy, which is a reliable online platform offering a wide selection of books and resources. Ubuy provides a user-friendly interface for exploring various categories and products, making it easy for you to find and acquire this guide. With great delivery options, purchasing through Ubuy ensures that you can soon start your journey into game development with Godot.

Game Programming Editorial Review

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  • ubuy Kenya

Godot from Zero to Proficiency Beginner is a book that provides a step-by-step guide to coding your game with Godot. The book is targeted towards beginners who want to learn how to use the Godot game engine. The first part of the book provides an overview of the basic syntax of the GDScripting language, which is similar to the Python programming language. The book then dives into practical hands-on examples of how to use what you have learned. The author's teaching method is similar to that of a college professor who spends the first few months going over programming concepts before turning on computers to code. Every seasoned programmer knows that you will spend a large portion of your career searching out solutions to problems that you encounter. Overall, the book is an excellent starting point for learning GDScript and using the Godot game engine.

Customer Reviews & Ratings

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Pros

  • Step-by-step guide for beginners
  • Provides an overview of the basic syntax of the GDScripting language
  • Provides practical hands-on examples of how to use what you have learned
  • Excellent starting point for learning GDScript and using the Godot game engine

Cons

  • May be challenging for those new to programming

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